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SkyHOOP Golf


Take the Disc-Golf course with you!

Now you can aim at a round vertical target.


OFFICIAL SkyHOOP GOLF RULES

  • Place each SkyHOOP a chosen distance from each other and play golf from one SkyHOOP to the next.
  • Play a round of three, six, nine, or eighteen changing your launch location after each round of three.
  • Successful attempts score only one half point(See 'Hole in a Half Rule' below). Any attempt that does not hit or go through the Hoop is thrown from where it lands.
  • If the projectile hits the Hoop or stand but does not go through the Hoop, it is considered a score and one point is added to the players score.
  • Each throw adds one, or one half point to the players score, lowest score wins.
  • ALWAYS TURN THE SkyHOOP TOWARDS THE PLAYER. SkyHOOP IS BUILT TO TURN IN ANY DIRECTION.
  • Official tournaments consist of 4 games of nine Hoops.
  • Any agreed upon lightweight projectile may be used to play SkyHOOP Golf or Game.
  • Order of Play: Youngest goes first. After that, the player with the lowest score goes first.

SkyHOOP Games Official 'Hole in a Half' Rule

  • Any player who's projectile passes through the Hoop gains the privilege of adding only 1/2 point to his score.

Happy Hoopin

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© 2005 SkyView Games LLCWeb Site design by James Web Site Design